Extreme Reactors Mod 1.17.1/1.12.2/1.10.2 is the first port of the 1.7.10 mod Big Reactors, by Erogenous Beef, a remake for MC versions. Get ready to build multiblock machines?

Abilities from Extreme Reactors
There are numerous possibilities in the original entrance of Big Reactors and the rewritten for Minecraft updates. The releases mentioned will be 1.9.4 / 1.10.x / 1.11 / 1.12.2 and 1.16.3 / 1.16.4.
It’s possible to utilize the 1.16.4 jar file on both editions.
Further, it’s easy to put up multi-cube engines to generate power.
Note! Changes initially support the Forge Energy Power system and the Forge Energy Power Taps.
Besides, Giants Reactors allow you to mine the atom or mighty Turbines.
Key differences since 1.12.2
We have the most noteworthy modifications after v1.12.2 of Extreme Reactors rolls out.
Reactor and Turbine:
Have two earliest variants, Basic with Reinforced
Internal buffers (energy/fluids) size of Reactors and Turbines is a function.
Power Taps and Fluid Ports:
Get two types, Active and Passive, to tweak your distribution net
Access Port:
It’s upgraded and works well.
Fuel Rod rendering:
More FPS friendly. You can avoid rendering performance issues even with a large number of Fuel Rods in Reactors.
Turbine Rotor:
Set out with any combinations of favorite blades and animated with the shape you create
Reinforced Computer Port:
Aids CC-Tweaked LUA program in order to control Reactors and Turbines better
Modpacks:
Authors can select Creative Water Generator / Steam Generator to produce self-maintaining Turbines patterns. These are considered rare loot.
Ore-regen:
Re-generate ores by setting the “enableWorldRegeneration” config option to true.
Worldgen should activate. So, certain options can run. To make chunks again, increase the value of the config option “userWorldGenVersion”
Dependencies:
Extreme Reactor 2 requires ZeroCore
Extreme Reactors Mod is downloadable! Lots of secrets are still waiting for you to discover. Have fun!
Screenshots